Hello Coronarenderer teams and comrades,
We have next problem... See the screenshot:
In the right picture, liquid and glass are separate objects. On the right side, the objects have been attached. Here you can see the error of the material with absorption. Of course, we can leave 2 separate objects, but this is not so usefull for us. We really expected that this will be fixed in the 7th version, but the error is happens in the new physical material too :(
PS.
Please do not need to send a link explaining how the geometry of liquid and glass should look like, since the question is not how to make the geometry correctly, but how to make the result identical before and after attaching - I think we all understand that this should not happen so that after attaching objects to each other, their material changes.I am also attaching a link to the model for this test:
https://www.dropbox.com/s/jypgiigx9p48gkb/01_tdm_00.rar?dl=0We really hope to get an answer and a quick solution to this problem in new updates of the program.