Author Topic: Atmospheric fog does not render in IR  (Read 2794 times)

2016-06-15, 15:52:22

PROH

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Hi. As the tittle says, I've found that with Corona 1.5 daily build 2016-06-12 atmospheric fog doesn't render in IR - but it does render fine in regular render. This is quite inconvienient since it makes the fog set up much more tedious.

I've tried it on both max2014 and 2016 with similar result. I'm not 100% sure if this is a bug or when it was introduced, but IIRC I've used the IR in previous versions when setting up atmospheric fog.

I've ttached a picture showing the case.

Regards

Edit: I see that I've posted this the wrong place. Would someone please move this to Daily Builds. Thanks.

2016-06-15, 16:19:30
Reply #1

maru

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Hi, this is known, but should probably render fine after you restart IR. Does it?
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations
" 3ds Max atmospheric effects - using them while IR is running may lead to instability (lags, freezing, incorrect output, crashes)"
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-06-15, 16:39:08
Reply #2

PROH

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No. It won't render in IR no matter how and when I try...

2016-06-26, 22:05:42
Reply #3

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-06-26, 22:08:25
Reply #4

PROH

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