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Messages - Avi

Pages: 1 [2] 3 4 ... 10
16
[Max] Bug Reporting / Re: User property issue
« on: 2022-08-30, 06:42:59 »
Hi,

Actually, it was always like that, you had to restart the IR to see the changes.

But I have logged your request in our system to be further reviewed by our devs. If there will be any update on this, we will let you know.

(Internal ID=955714052)

17
Hi,

I was able to reproduce this issue on my end. I have logged this issue in our system to be further investigated and reviewed by our devs. If there will be any update on this, we will let you know.

Thanks.

(Internal ID=955187094)

18
[Max] Feature Requests / Re: Intuitive Render Mask
« on: 2022-08-24, 11:50:57 »
Hi,

You can use the following script to turn on and off propagation depending on your need at once in your whole scene.

The following script will work only with Corona's physical material.


19
Hi,

For your first request. I can recommend you to use "Region select" in VFB only to see updates in a particular region when you are making some changes to the material of a particular asset. You can also use the "Render selected" option present in the Scene tab of the Corona render setup to only update according to the preset you select from the "Render selected" dropdown.

For your second request, I am not sure what exactly you meant because I am unable to reproduce a change in the VFB resolution depending on if the second monitor has a different resolution. Here is a recording : https://bit.ly/3cfBYjR

You can also use the resume last render option present in the scene tab instead starting all over again. (Depending on your need)


20
Hi,

I tried to repro it but was unable to replicate your scene. On my side, the files are saved on the network easily.

Here is a video recording: https://bit.ly/3cZBSwu

I am using Corona 8 HF 2.

If you can help me replicate the issue on my end so, I can look further.

21
Hi,

To use the Photographic setting, you will need to add the "Photographic exposure" operator in the VFB. After that you can control the exposure using the ISO, F-Stop and Shutter from the Corona Camera.

I have logged your request to introduce EV in Corona for devs to review. We will update you if there will be any update on this.
(Internal ID=934834411)

"Physical camera: The following operators are supposed to be overridden but they are not in the tone mapping pipeline: Chaos.TintOperator.Data"

This warning basically means that you will need to add the Tint operator in the Corona VFB if you are intending to control the tint directly from 3ds Max native physical camera. I will recommend you use the Corona camera for a smooth workflow. However, we will improve the warning so it is much simple to understand.
(Internal ID=931161947)




22
[Max] I need help! / Re: light flickering on sequence
« on: 2022-07-20, 13:06:27 »
Hi,

Can you please send us your scene and a brief description of your issue in our support ticket here - https://corona-renderer.com/link/contact-support

Once we receive your scene through the ticket, we will investigate the issue and update you accordingly.

23
[Max] Feature Requests / Re: Corona Camera Overscan
« on: 2022-07-19, 15:31:44 »
Hi,

We have logged this as a feature request in our system. We will let you know if there would be any further update on this from our devs.

(Internal ID=933273750)

24
Hi,

Can you please send us your scene and a brief description of your issue in our support ticket here - https://corona-renderer.com/link/contact-support

Once we receive your scene through the ticket, we will investigate the issue and update you accordingly.

25
[Max] I need help! / Re: Corona Converter Metal Issue
« on: 2022-07-07, 14:43:04 »
Hi,

Thank you for providing the scene. I was able to reproduce this issue on my end. I have logged this issue on our system for further investigation.

(Internal ID=926173417)

26
Hi,

I was unable to reproduce this issue on Corona 8 hf 2.For me, it is working fine. Please see the screenshot here: https://prnt.sc/6Cj9_kgmC3Su

It is possible that you are doing things differently than I have done. If you can provide me a simple scene or some repro steps so I will be able to reproduce this on my end.

Also, please try using Corona 8 hf 2 and see if the problem you are referring still persists.

Let me know.


27
Hi,

Please try the following solution for your issue: https://support.chaos.com/hc/en-us/articles/4526221582993

In case, the problem is something else, then please explain with screenshots.

Let me know if the problem persists.

28
Hi,

Can you let me know how exactly do you intend on using this in your workflow?

29
[Max] Daily Builds / Re: Corona Slicer Material playground!
« on: 2022-05-04, 12:10:45 »
Hi,

I have logged this feature request in our system to be reviewed by our devs.

(Report ID=1589)

30
[Max] Daily Builds / Corona Slicer Material playground!
« on: 2021-12-07, 17:10:01 »
From the latest Corona Renderer 8 Daily Builds Changelog:
  • Added new Corona Slicer Mtl   
Download Link : https://drive.google.com/file/d/1UbEYs_wGvGY_nkw4so69oeuam915awBD/view?usp=sharing

Corona Slicer can be found in "Materials>Corona>CoronaSlicerMtl"

How to use?

1. Create any polygon geometry which you want to use as a Slicer Object.
2. Create a new material "CoronaSlicerMtl" and apply to your slicer object.
3. Intersect your Slicer object with any object you want to slice.









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