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Topics - arqrenderz

Pages: 1 ... 12 13 [14]
196
Gallery / Guerrero house
« on: 2014-02-19, 17:02:01 »
Hi, this is a personal project, I made the entire house design
The house idea came to my head some boring day at the office and i take the project to learn more corona :)

so here it is , all images were made at 2.4k and left overnight , post was made inside PS and magic bullet
Sketchup+3dmax+forest+corona love+Ps







imagen


197
Hi, im using alpha 5 and trying to make a displacment work with a blend corona material it imposible, just no displacment at all.

198
General CG Discussion / Best way to make an alpha channel?
« on: 2014-02-12, 16:11:14 »
Hi, im having some trouble with the foreground trees and the cut out dor the sky, i have tried the alhpa channel, wire color and so on.. but it cuts so much of the trees or too little , with the alpha some times cut some branches and it leaves the leafs flotating..
im using Ps , is there a good way to make it? do i have to make a mask with feather or something??


199
Work in Progress/Tests / Guerrero house
« on: 2014-02-10, 16:38:16 »
Hi, this is a personal project im working, I made the entire house design
The post will be updated ..





Update Facade view   PT+PT  1h   at 2.4k



Update pool view   PT+PT  1.4h   at 2k


200
[Max] Resolved Feature Requests / Uneven round corners
« on: 2014-02-04, 15:46:13 »
Hi, i think it may be not hard to do this, its just an uneven round corner option it could be made with a noise map on the round corner material option to make something like this (http://www.peterguthrie.net/blog/2009/03/vray-edge-fillet-tutorial)

(image taken from peter guthrie)

201
[Max] General Discussion / UMA and corona GPU
« on: 2014-01-22, 16:17:17 »
First of all i know what keymaster sayd about corona and gpu, But for real who doesnt want a render to go faster??
i dont know a thing about code or so but AMD has launched the UMA (Uniform memory access) and the thing is that the gpu and cpu can share the same memory and the gpu as we know is very good making some specific tasks.

So i want to know if it is posible and the thoughts of keymaster on this topic.

(also nvidia is announcing Unified Memory for CUDA)

202
Gallery / Loft
« on: 2014-01-12, 23:09:29 »
Hi a little background first, its an appartment designed by oscar Niemeyer and reabilitated by Felipe Hess & Renata Pedrosa
(Appartment link  http://re-habitar.blogspot.com/2011/01/oscar-niemeyer-por-felipe-hess-renata.html )

Render times were betwen 4 and 12h on a single i7 4930k on 2500px
Dof was made inside corona









203
[Max] General Discussion / Embree 2.0
« on: 2013-12-18, 22:51:43 »
Dont know if here is the spot for this but here it is.

Embree 2.0 with support for Intel Xeon Phi (61 cores, 4 threads per core, 1.238GHz)  !!!!!
http://embree.github.io/data/embree-siggraph-2013-final.pdf

204
Gallery / Happy new year!!
« on: 2013-12-17, 15:21:33 »
Hi Coronauts! We want to give you all a happy new year!!
And a big THX for Corona Render!


205
Hi i have a scene where i got a couple of corona lights, when i turn them off the "rectangle" of the lights cast a shadow in the scene, is there a way to make them invisible?

206
Im looking for this type of effect on the corners http://www.peterguthrie.net/blog/2009/03/vray-edge-fillet-tutorial  I know the round parameter but im looking for a damaged corner look is there any material on corona that can make this ?? THX

207
Hi a little background first, its an appartment designed by oscar Niemeyer and reabilitated by Felipe Hess & Renata Pedrosa
(Appartment link  http://re-habitar.blogspot.com/2011/01/oscar-niemeyer-por-felipe-hess-renata.html )

Im just starting with corona and testing my new pc (4930k occ 4.2   32gb ram)
Im a vray user with 6+ years but i find corona very user friendly , The corona mat converter is a great tool to start with, and the corona proxy is a really usefull tool!!

new Update (promise better resolution next time ! )


This one is PT+HD  1.5 hours and a some PS to enhance mid tones and stuff..



208
Work in Progress/Tests / Corona can fly
« on: 2013-10-31, 23:06:28 »
Just some dof testing on corona, i find it a lot easier than vray , and faster!
Actual render time was 35min (re-render a part of the image with a region)

original image
http://imageshack.com/a/img545/9357/0ec1.jpg

209
[Max] General Discussion / 300 pases, not there yet..?
« on: 2013-09-27, 22:42:59 »
Hi this is just a test , Region render of a lobby, in this case 2 elevator doors.
its going on the 300 pases but i dont see a very  crisp image, its the deafult settings with MSI 400
Its iluminated with ies lights (a very dark space with no windows at all)
Tips or suggestions are most welcome!

210
Work in Progress/Tests / First test corona-vray
« on: 2013-07-17, 03:40:23 »
Hi this is my first post and my first corona render, im a vray user (4 years) the scene was converted to corona and tweaked just a few settings, it was 6 hours on a amd 1090t (corona run 10-20% slower on this procesor becouse the lack of some instructions)  anyway here is the two images.




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