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Messages - rowmanns

Pages: 1 2 [3] 4 5 ... 127
35
Hi,

This is fixed in v11. You can grab the latest RC here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

36
That would be amazing. Do you guys also have the visual bug when using multi-input and changing the amount of inputs it "vanishes" the existing (or first, don't remember) connection? All is still connected but the connection is invisible. Max2023 still
Hi,

This appears to be a 3ds max issue, I will send a report over to Autodesk.

Thanks,

Rowan

37
hey Devs whens the proxy loading issue going to be fixed?
Hi,

This is fixed in RC1. Please try it out and let me know if you still have any issues.

Thanks,

Rowan

38
[Max] Resolved Bugs / Re: Bad resulto Uvw randomizer
« on: 2023-11-15, 20:23:59 »
Hi,

This is fixed in v11, you can grab the latest daily build here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

39
Hi,

This should be fixed in v11. You can grab the latest daily build here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

40
[Max] Resolved Bugs / Re: Weird shading in corona 10 vs 9
« on: 2023-11-15, 20:21:57 »
Hi,

This is fixed in v11. You can grab the latest daily build here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

41
Hi,

This is fixed in v11. You can grab the latest daily build here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

42
I was also able to reproduce the bloom and glare issue with VFB history and logged it for the devs.

(Internal ID=1160624638)
Hi,

The bloom and glare issue has been fixed in v11. You can grab the latest daily build from here: https://forum.corona-renderer.com/index.php?topic=40442.0

Rowan

43
[Max] Resolved Bugs / Re: VFB Slowdown
« on: 2023-11-15, 20:16:33 »
Hi,

This has been fixed in v11 daily build 2023-11-10. You can grab the latest daily in the usual place.

Thanks,

Rowan

44
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-11-3dsmax-RC1.exe


General
  • Color management:
    • Added option to select input color space to Corona Color
    • Added option to pick color in current rendering space to Corona color picker
    • When working with the OCIO workflow in 3ds Max 2024
      • Corona rendering space is overriden by the parameter set in the OCIO workflow settings
      • Material tree is evaluated in the rendering space, instead of linear sRGB
      • "Color Swatch", "Material Editor" and "Viewport Default" parameters in "Displays and Views" category in OCIO workflow settings are now used when rendering viewport/material editor or displaying color swatches
  • Setup LightMix button in Multiple Environment Maps Setup dialog is greyed out when rendering is running.

Bugfixes
  • Fixed issue where VolumeGrid intersecting glass material led to artifacts.
  • Fixed issue where MappingRandomizer/MultiMap options Polygon and Mesh Element did not work with displacement.
  • Fixed rare NAN that could appear when using Caustic solver.
  • Fixed issue where Corona Bitmap gamma radio button state lost when "browse images" dialog is reopened in 3ds Max 2024.
  • Fixed issue with installer which installed OptiX in the wrong folder.
  • Fixed issue where merged Corona proxies didn't load automatically.

45
hey Devs whens the proxy loading issue going to be fixed?
Hi,

It's been reproduced here, and we're looking into it. As usual, I can't give timescales but hopefully soon..

Cheers,

Rowan

(Internal ID=1249887090)

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