16
[Max] I need help! / Should triplanar and UVW Randomiser be last in the chain?
« on: 2023-01-04, 14:19:32 »
When im playing around with lookdev i often end up with really long and complex material graphs in the SME and sometimes they feature the triplanar or the uvw randomiser nodes. When i go back and try to optimise them i often wonder what to do with those nodes.
It got me thinking if theres any 'order of operations' logic that says they should be the final node in a graph or whether its fine to have multiples in one graph?
Are there any internal calculations that would affect render efficiency when the nodes are further up the graph?
Thanks
It got me thinking if theres any 'order of operations' logic that says they should be the final node in a graph or whether its fine to have multiples in one graph?
Are there any internal calculations that would affect render efficiency when the nodes are further up the graph?
Thanks