1
[Max] Resolved Bugs / Cmasking_ID Rebusfarm
« on: 2016-01-29, 10:45:29 »
I would like to know witch setting I should use on Rebusfarm for CMasking_ID to properly isolate certain objects and groups rendered on Rebusfarm.
Allready animated and rendered a few animations on Rebusfarm with the selected "Source Node ID"option but this channel is now flickering colours.
I guess the cause is the use of multiple mashines?
Can I render with constant colours?
Or in other words: "is it possible to fix the ID assignment accross multiple mashines at render start?"
Best regards,
Ceasare Schuit
Allready animated and rendered a few animations on Rebusfarm with the selected "Source Node ID"option but this channel is now flickering colours.
I guess the cause is the use of multiple mashines?
Can I render with constant colours?
Or in other words: "is it possible to fix the ID assignment accross multiple mashines at render start?"
Best regards,
Ceasare Schuit