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Topics - Alan

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[Max] Bug Reporting / Hair light include
« on: 2017-10-03, 14:25:54 »
Hi guys, I think I've found a issue with RC5. When I inlude a object with hair and fur in the light included list. The object is iluminated but the hair don't. I see just the light bouncing on the hair. If I reverse to exclude, the object emissor is excluded from lightning but the hair receives light.

In attachement a sample scene.

2
Hi guys, I'm getting a trouble with the last corona daily RC2. Here a simple scene with the error.
I just create a sphere, and applyied the hair and fur modifier. With all default parameters, and a corona light.

The problem is the only first frame is rendering, the anothers is crashing and sometime give me another crash error.


3
[Max] I need help! / Get framebuffer image (maxscript)
« on: 2017-08-23, 16:11:02 »
Hi guys,
I'm trying to make a script to get the framebuffer rendering and put as diffuse texture on coronamtl. I'm using the getVfbContent but is not working, what am I doing wrong?

Code: [Select]
newmat = CoronaMtl()
newmat.name = ("MAT_" + i as string)
selection.material = newmat

bmpBuffer = CoronaRenderer.CoronaFp.getVfbContent
newmat.texmapDiffuse = bmpBuffer

I'm getting this error:
Code: [Select]
Unable to convert: getVfbContent() to type: TextureMap

4
[Max] I need help! / Shadowcatcher material with opacity map
« on: 2017-08-10, 03:32:58 »
Hi guys, is there some way to use the shadowcatcher material with a opacity map? I want to use the object to project the plate, but it has a opacity to show some objects behind it. There is some procedure to do it?

Thank you!

5
Gallery / Monsters Got Talent - Short Film
« on: 2016-12-16, 13:41:49 »
Hi guys, I would like to show the last short film created by Stratostorm Studios. Our first in-house project, and rendered with corona.
Corona was a great tool, especially to make the look dev in all the environment and characteres in a quickly way.


Credits
Director: Mario Pece
Producer: Helena Hilario
3D Modeling/Lighting/Shading/Render: Alan Prado, Mario Pece
Animation/Rigging: Liz Moschen
Compositing: Felipe Ruiz, Mario Pece
Music: Alberto Laurella
Sound Design: Artur Joly, Mario Pece
Sound Mix: Hans Zeh
Color Grade: Acauan Pastore

6
[Max] General Discussion / Problem with cscatter
« on: 2016-04-20, 17:27:54 »
Hello guys,

I'm not sure if is some bug, but when I use cscatter over a object animated topology, each frame of the animation, the cscatter randomize a new scatter, not keeping each elemento from scatter on your attachment position.

For exemple:



Is there some way to attach this objects on the surface, and not update each animation frame?

EDIT: sorry, I just realized now I have posted on wrong section

7
[Max] I need help! / Compose with CShading_SourceColor
« on: 2015-09-03, 19:55:38 »
Hello guys,

There is some way to compose the beauty with the elements, but using the CShading_sourcecolor? If I use the CESSENTIAL passes, I can't manipulate the shadows, and etc. What is the best way to do this?

Thanks

8
Gallery / Honda Cr-V
« on: 2015-02-05, 17:21:00 »
Hey guys!
I would like to share my last work with corona. The car model is not mine.

C&C are welcome! :)

9
[Max] General Discussion / Forest Pack doubt
« on: 2014-03-13, 13:37:28 »
Hi guys!

About the Forest Pack, I must to use with the CScatter?? Or can I use the presets?? The presets that come, works fine??

Thanks

10
Gallery / M&M
« on: 2013-08-13, 14:38:56 »
Hey guys,

Check out my last work with corona.

One question, what's the best way to generate caustic from glass??



11
[Max] General Discussion / Car Paint
« on: 2013-08-05, 15:55:06 »
Hi,

Recently, I did this work in Corona, and I made the material using blend shader.




And for now, I'm trying to create a external daylight render, and I would like to make a material like that:




But I'm having not sucess :(
Some sugestion how make this car paint?

12
Gallery / My first render w/ Corona
« on: 2013-07-04, 19:07:00 »
Hello guys!
This is my first render that I done in Corona that I like!

The only comp is the aberation chromatic!
Thx

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