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Messages - chocolatecookie

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1
[Max] Bug Reporting / Re: Coronaproxy exporter broken
« on: 2023-09-21, 18:27:46 »
thanks for this. :) Will try the options!

2
[Max] Bug Reporting / Coronaproxy exporter broken
« on: 2023-09-21, 11:53:58 »
hi,

I recently switched to corona 10 and proxy exporter seems broken? Whenever I want to export the window appears and then quickly dissapears.
I'm on max 2023 + corona 10

3
[Max] Feature Requests / Re: Saving PNG "as usual"
« on: 2023-08-05, 14:45:02 »
+ 1 its a click marathon sometimes, i just want to save

4
thanks guys! I think that does the trick yeah. any chance this can be implemented inside corona? in the meantime I'll figure out the fusion workaround then

5
thanks for the clarification, I see. so can I take it that if that is how it works, it's not possible to mask out the black parts of the bloom-glare-pass quickly, so I can put the whole -object + bloom&glare- onto a different color background? (whilst not using the Add operation)
For example if I have a powerpoint, and I or a colleague need to customize the background of that powerpoint-slide, (where this object sits on), I need to comp it in PS using the Add operation? And what if the object needs to move (because of changing text)? Then I need to go to PS again and move the -object + bloom&glare-?

Here`s an example, hope that clears it up a bit.

6
Well, esthetically it looks 99% as in the VFB, but no alpha = black flattened background.
which means I would need to mask out the bloom&glare manually I think. Here you can see the magic wand in PS that selects the darker parts of the Bloom-glare-pass.

7
thanks for that clarification. If I correctly apply it, you will get attached scene I think? Toplayer = CShading_BloomGlare, layer underneath = CShading_Beauty (without Bloom-Glare). Mixed together with Add.
As you can see the Bloom-Glare-pass leaves out the lightrays at the edges if saved with alpha channel applied. As I missing something? what I need is to keep those lightrays, while maintaining the ability to change the background color or leave out the background and save it as a .png for example.

8
thanks for your answer. I see the teapot scene does not have a background in 3D. Imagine saving the "beauty with bloom and glare" workflow you suggested, as a png/tiff. If I were to open that image in PS, and pasting it onto, for example, a plain blue background, do I keep the bloom and glare rays visible -at the edges of the geometry-, where it gets transparent?

9
thanks for the answer. so basically it is not possible, if I want to overlay a render with bloom&glare onto a background image, and retain the flexibility of moving that render over the background image? No need to adjust the exposure. In the VFB I can do that already.

10
hi all,

can I assume from the silence in this thread that this is not really doable to implement?

kind regards

11
beautiful bloom and glare isnt saved out with a transparent background. How can I save the pass with thebloom&glare flares and a transparent background?

i attached a reference image.

12
[Max] Feature Requests / Re: Access material in one click
« on: 2022-11-08, 15:42:43 »
one a scale of 1 to 5 ---------> +6 for first suggestion

second one +5

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