Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: mvshabeer on 2020-05-17, 11:44:15

Title: Decals like Unreal
Post by: mvshabeer on 2020-05-17, 11:44:15
I have been playing with unreal engine and found the way it add decals is amazing. you just drag and drop dirts, pot holes etc.. to the surface and place.
Is this something that can be developed by corona team or the max team have to do this?
some thing like this


Title: Re: Decals like Unreal
Post by: cjwidd on 2020-05-22, 10:02:18
Friend of mine (who is a Vray user) literally said this to me the other day and I feel the same way. Would LOVE to have a system like deferred decals using Corona Renderer.
Title: Re: Decals like Unreal
Post by: davemahi on 2020-05-22, 15:26:44
Interesting for sure. I would welcome this with open arms :)
Title: Re: Decals like Unreal
Post by: marchik on 2020-05-30, 23:39:31
yes, I have been waiting for a while for projection mapping and the parallax bump to be added to roadmap), this has been suggested several times on the forum
Title: Re: Decals like Unreal
Post by: Kyle on 2020-06-02, 11:13:48
I also feel like this would be an incredibly useful feature. How it works in unreal is just unreal (pun intended)
Title: Re: Decals like Unreal
Post by: Bjoershol on 2020-06-02, 14:29:57
I'm hoping for something like this too.
Title: Re: Decals like Unreal
Post by: juninholiveira on 2020-06-17, 14:52:00
Absolutely! This is the most needed feature in 3DS Max right now.
Title: Re: Decals like Unreal
Post by: Ondra on 2022-01-14, 21:22:15
done