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Messages - scionik

Pages: 1 [2] 3 4 ... 13
16
Saved in 2023 Max. Please open Batch render dialogue and just render couple of cameras.
Thanks

17
CS losing instanced objects on Max's Batch rendering.
On switching between cameras while Batch rendering CS instances clipped by camera (in the option Camera Clipping - Enable Active render camera).

18
Thank you, Tom

19
Hi, where can I post feedback about Chaos Scatter?
CS losing instanced objects on Max's Batch rendering (CS instances clipped by camera in the option Camera Clipping - Enable Active render camera).

20
Corona VFB won't change Tone Mapping parameters my typing digits and enter, works only by spinners

21
Hi dev.team, could you please add support to showing multisub maps in viewports.
I mean the only one map is shown in the viewport while several maps applied with different IDs.
Thanks

22
Hi dev.team.
Do you have any plans to add separation RBG channels to Coronabitmap like in uberBismap.osl?
Thanks

23
WOW! Finally, we can try new ToneMapping. It was looooong waiting )
Thanks, guys for the new Toy :)

24
[Max] Daily Builds / Re: Corona Curvature Map playground!
« on: 2022-02-03, 17:06:59 »
Adding a curvature map to material causes an error and crash while IR is going on

Hi Scionik,

Thank you for reporting that, we've managed to reproduce the issue.

Kris

(Report ID=CRMAX-1277)

Great, thanks

25
[Max] Daily Builds / Re: Corona Curvature Map playground!
« on: 2022-02-03, 13:02:30 »
Adding a curvature map to material causes an error and crash while IR is going on

26
[Max] Daily Builds / Re: Corona Curvature Map playground!
« on: 2022-02-03, 12:59:17 »
Great, thanks for added Blend method Looks much better. It would be awesome to have AO effect with intersecting meshes (different objects).

27
[Max] Daily Builds / Re: Corona Curvature Map playground!
« on: 2022-01-27, 21:07:05 »
Hi devs, thank for new CurvatureMap, it works fine with black base color but doesn't with white. Please see attachment for more details... Or I do smt. wrong?

28
Hi devs, thank for new CurvatureMap, it works fine with black base color but doesn't with white. Please see attachment for more details... Or I do smt. wrong?

29
Quote
and please, indulge me: what is primitive in tone mapping in Corona? what is missing?
I wrote about the shortcomings more than a year ago and not only me
incorrect operation in Log mode - shadow areas simply disappear, shadows are covered with a black film, compression gives an unpleasant result, and so on
you can look through the forum, there are topics with discussions of tonemapping problems

an example: tonemapper part of ACEScg>sRGB transform simulated with CIE. curve. it's just a curve. attached as LUT.


Well, if it doesn't have any differents why Corona team spent more than one year for this development and explained why the dropped this feature for 8th release instead 7th?

30
In my opinion many people is seeing the new tone mapping as a game changer. I wouldn't set the hopes too high - it will not automagically change renders into photos... Just another, flexible tool.

instead of a thousand words

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