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[Scatter] 3ds Max - Bug Reporting / Re: CS losing instanced objects on Max's Batch rendering
« on: 2022-08-04, 17:42:30 »
Saved in 2023 Max. Please open Batch render dialogue and just render couple of cameras.
Thanks
Thanks
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Adding a curvature map to material causes an error and crash while IR is going on
Hi Scionik,
Thank you for reporting that, we've managed to reproduce the issue.
Kris
(Report ID=CRMAX-1277)
Quoteand please, indulge me: what is primitive in tone mapping in Corona? what is missing?I wrote about the shortcomings more than a year ago and not only me
incorrect operation in Log mode - shadow areas simply disappear, shadows are covered with a black film, compression gives an unpleasant result, and so on
you can look through the forum, there are topics with discussions of tonemapping problems
an example: tonemapper part of ACEScg>sRGB transform simulated with CIE. curve. it's just a curve. attached as LUT.
In my opinion many people is seeing the new tone mapping as a game changer. I wouldn't set the hopes too high - it will not automagically change renders into photos... Just another, flexible tool.