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Topics - Nekrobul

Pages: [1] 2 3 ... 7
1
Gallery / Exterior.
« on: 2019-04-16, 07:23:22 »
A fast project of a 2 story house placed on the coastline Latvia.

It resembles signature acheticture style of Jurmala.

Designer - Victoria Belaja
Architect - Janis Vizinjsh
CG - Blackbell

---------------------------------------------
Total time - two nights

PS - Criticism welcome.


2
Gallery / Modern Interior.
« on: 2019-03-30, 22:18:09 »
Hey everyone, today i want to share my latest work.

This visuals were done for the "UNEEK" Design studio based in Latvia.

Design: Uneek - https://www.uneek.lv/

CG: Blackbell - https://www.blackbellstudio.com/

Whole project took 4 days to complete with 3 sets of corrections.

Software: 3dsMAX, corona-renderer, PhoenixFD, Photoshop.

------------------------------

PS - Criticisim is very welcome.

R6_output2 by Lev Levchenko, on Flickr
R4-1 by Lev Levchenko, on Flickr
R3_output2 by Lev Levchenko, on Flickr
R2-1_output2 by Lev Levchenko, on Flickr
R1_output2 by Lev Levchenko, on Flickr

PSS - got to build finaly a proper workstation -_-

3
Gallery / Redisign of a building in Zaube (Latvia)
« on: 2019-01-24, 22:22:48 »
One of our curent projects.

Redesign of building built in 2000-x.

Task was to make it fit in sorounding and give it more estethic and modern look.

R1 by Lev Levchenko, on Flickr
R2-3-1 by Lev Levchenko, on Flickr

---------------------------

I will also attach an image "before" to compare.

42472984_475006719669915_6543583709990223872_n (1) by Lev Levchenko, on Flickr


And as always C&C are welcome.


4
Gallery / Office "Olympic"
« on: 2018-11-07, 18:03:45 »
Hey everybody!

This time we want to share one of the projects recently done during coloboration time with "CBP Group"

Unfortunately project havent gone far from concepcion but still you can enjuy visuals of what might have been.

Design - Stepan Boldirev, Maksim Jaroschuk

Visuals - Blackbell

Larger resolution images can be observet atour Behance page so as the older projects - https://www.behance.net/blackbell3d

PS - C&C are welcome.

render_View02 by Lev Levchenko, on Flickr
r5 by Lev Levchenko, on Flickr
render_View06 by Lev Levchenko, on Flickr
render_View010000 by Lev Levchenko, on Flickr
r4 by Lev Levchenko, on Flickr
render_View030000 by Lev Levchenko, on Flickr
R3 by Lev Levchenko, on Flickr
R1 by Lev Levchenko, on Flickr
R2 by Lev Levchenko, on Flickr


5
Gallery / Villa In Georgia
« on: 2018-11-03, 21:01:35 »
Visuals and concepcion done during collaboration with "CBP Group".
Building combines minimalistic approach and soviet constructivism.

Location: Lisi

CG&Design - Lev Levchenko
Art Director - Stepan Boldirev

C&C are welcome.

PS - Large resolution avaliable on https://www.behance.net/gallery/72158289/Lisi-Georgia

R2 by Lev Levchenko, on Flickr
R1 by Lev Levchenko, on Flickr
R4 by Lev Levchenko, on Flickr
R3 by Lev Levchenko, on Flickr



6
Gallery / Sauna
« on: 2018-10-22, 21:24:02 »
Sauna project in Zaube, Latvia.

2 weeks in total and not much of postprocesing.

C&C are welcome.

R1 by Lev Levchenko, on Flickr
R2 by Lev Levchenko, on Flickr
R3 by Lev Levchenko, on Flickr
R4 by Lev Levchenko, on Flickr
R5 by Lev Levchenko, on Flickr
R6 by Lev Levchenko, on Flickr



7
Gallery / 2500m2 interior (part of it)
« on: 2018-09-12, 14:48:05 »
Hey everybody!

Here is our latest work, appartment in Ukraine. We ve been working with this project may be for too long because of lack of info from client and finaly have ended our with them colabarotion so i feel absolutely no sheme to finaly have opprtunity to share this work with you.

Credit:

-Blackbell-
Lights, partial modeling, texturing etc - Lev Levchenko
Managing - Elza Lukomska

-Peteris Ozolins Design house-
Design - Peter Ozolins

-Outsorce-
Pool Statues Modeling - Vladimir Korsun

Aditional thanks to all the people upploading models to 3dsky/3ddd.

I will be uploding it in parts
--------------------------------------------------------------------------------------------------------------------
- Hallway -

R1_Interactive LightMix_1 by Lev Levchenko, on Flickr
R2_Interactive LightMix_1 by Lev Levchenko, on Flickr
R3_Interactive LightMix_1 by Lev Levchenko, on Flickr
R4_Interactive LightMix_1 by Lev Levchenko, on Flickr
R5_Interactive LightMix_1 by Lev Levchenko, on Flickr
R6_Interactive LightMix-1 by Lev Levchenko, on Flickr
R7_Interactive LightMix_1 by Lev Levchenko, on Flickr
R8_Interactive LightMix_1 by Lev Levchenko, on Flickr
R9_Interactive LightMix-1 by Lev Levchenko, on Flickr
R13_Interactive LightMix-1 by Lev Levchenko, on Flickr
R10_Interactive LightMix-1 by Lev Levchenko, on Flickr
R11_Interactive LightMix-1 by Lev Levchenko, on Flickr


8
[Max] I need help! / Corona displacemet mod
« on: 2018-08-23, 13:00:48 »
Can someone explain the woodoo behind the Corona displacement modifier.

The displacement itself looks ok only when the modifyer is applyed in most of the cases X_x

9
Work in Progress/Tests / Teasering something big
« on: 2018-08-06, 15:31:13 »
Just my strange way of teasering 2500 m2 clasical interior i was working on past month and will be working one more month.




10
[Max] Resolved Bugs / Corona rc2 Spherical corona camera
« on: 2018-06-20, 17:01:58 »
It is very hard to select corona camera with spherical 360 panorama overide in 2017 max because the selection border does not match icon of the map. Basicly it can be selected only by the border of the icon for some reason.

Images in attachment describing situation.


11
Gallery / Metal and vodka
« on: 2018-06-18, 13:14:20 »
Never been participating in all kind of competitions.

But there is a first time for everything and i decided to try my self out in hardsurface modeling for 3dsky latest modeling competition.

It even brought back the memeroies of when i was working at very small furniture factory in Riga.

And as usual C&C are welcome.











12
3ds max crashes when the Corona light is selected as distance object in corona distance texture.

And recovered scene is buged too. Only way to debug it is to reset material editor (not opening it) and completely remove buged material from the scene. Because it crashes max instanty when you try to open the material.

- 3ds MAX 2017
- corona ver. 2 DB May 3 2018

The bug was found by acident (so as the light was picked by acident).

Prob. solution - remove option of selecting lights in to distance texture?

13
Gallery / Book of tips
« on: 2018-05-10, 14:47:46 »
Woooohoooo finaly something from my workflow i can share!

Little project for friends. In very short terms ( couple of days literaly).

I will try to keep this updated as they will launch the web page.

PS - all images are sraight out of VFB even chromatic abberations are made inside corona using custom bokeh shape. (wich is below if anyone is interested)

C&C as always are welcome.










14
Work in Progress/Tests / Phoenix testings
« on: 2018-03-31, 18:45:00 »
I got some spare time two days ago and spent it for testing new functions in latest daily.

Nothing fancy , simple pt flow setup and very simple simulation setup everything took about one hour with setup and simulation.

The most amazing thing was the rendertime. 60 frames with 10 pases per 1 frame + glow took about 30 min to render and 10 pases was more than enough to get a clear noiseless image.

Only disapointing thing was that the alpha chanel is messed up (basicly there is no alphs chanel for fire and smoke but i thing i might have missed something in the setup or if i havent i think there should be workaround)

CnC are welcome as always.



PS - may be i will try to come up with something more interesting in some time if i ll have gaps in my workflow.


15
Gallery / Forest trail
« on: 2018-02-21, 14:47:10 »
Since i had a couple of hours of free time, i decided to do something for myself and test out fresh daily build.




Software used - 3ds MAX, zbrush, megascans bridge.

All postproc done inside corona except for chromatic aberrations.

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