Author Topic: Xref Material Override Not render IDs multsub materials  (Read 3843 times)

2015-11-27, 04:54:34

emanfrin

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hi guy , i work using Xref rig character and Xref materials .

In corona render Xref materials  with multsubmaterials IDs Not render correct.
render first ID only

Example  material 8 ID  Xref material...
Corona See only First ID  in render.


I'm doing something wrong?  in scanline work correct
Congratulation for great render ;) and 
I hope to be helping contributed bug... or not hehehe
\o/ \o/ \o/

2017-03-21, 15:42:27
Reply #1

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-06-01, 17:17:15
Reply #2

aemkey

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What's the status of this? Both topics are linked as duplicate to each other, but no answer in one of them.
Thanks for the help.

2017-06-01, 21:08:28
Reply #3

Ondra

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no progress yet, hopefully 1.7 will have fix
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-10-31, 16:29:14
Reply #4

GabrielS

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Hi,

The bug is fixed in 1.7?

thanks

2017-11-10, 15:03:33
Reply #5

Ondra

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nope... next target: v2
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-05-28, 10:50:48
Reply #6

Ondra

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Fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)