Author Topic: Nice solution for tileable texture generation  (Read 705 times)

2023-06-02, 14:47:32

mytrixx

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Preserving the autocovariance of texture tilings using importance sampling.
« Last Edit: 2023-06-02, 16:17:34 by maru »

2023-06-02, 16:36:08
Reply #1

maru

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I removed the link because it looked suspicious. Please explain what this post is about and, if possible, provide a different link.
Marcin Miodek | chaos-corona.com
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