Chaos Corona for 3ds Max > [Max] I need help!

Rug rendering

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pjividen:
Hello All,

I've been trying to troubleshoot the best method of recreating this multi-pile rug design pattern. I have used a variation of methods: corona displacement modifier, and Hair and fur modifier and haven't had any great results. Help would be appreciated!

 see attached reference.



dj_buckley:
Forest Pack (or Corona Scatter) using a map to drive the height?

pjividen:
I created uv custom map that I placed in the the Surface scattering tab, but appears to bunch up the fibers vs creating a height difference.
Do you know where I would place the map to control the height?


Best,

Phillip

dj_buckley:
I don't use Chaos scatter but you want to be looking for a Scale option in particular the Z axis

maru:
You can use a map to drive instance height. Tooltip under the "map" says that blue is for Z axis, so we need that.

Alternatively, you could use the new Scatter feature Clusters > Instance color to map. This way you can scatter taller strands on color 1 and shorter strands on color 2.

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