Chaos Corona for 3ds Max > [Max] Daily Builds
[ARCHIVE] Pre 1.0 Daily builds changelog
Ondra:
* Reset scene now resets all parameters, including enviro
* coronalight can now be selected with clicking on CoolLines(R)
* Added fake for preserving sharp illumination patterns for large IES lights
* Added alternative energy conservation mode which is not causing complementary colors to appear
* MaterialID render pass now renders each material with the same color over multiple runs
* CoronaNormalTex added
Ondra:
Fixed light patterns http://corona-renderer.com/bugs/view.php?id=237
Ondra:
Fixed crashes when using motion blur + point caches
Ondra:
CoronaMask UI improved
Ondra:
Added support for vertex color channel. I would appreciate testing, especially how well it works with multiple regular mapping channels.
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