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General CG Discussion / how can i pinpoint and alleviate bottlenecks?
« on: 2016-01-19, 18:36:08 »
Hi, i work in a small design team and we all work off a server with lots of ssd power. Im wondering if there is a network speed issue when rendering. Does corona and indeed max, have to grab the texture files from the server each time? or does max cache them to the hard disk when it opens the file?
It just seems that despite my machine being ridiculously beefy (2 x xeons with 2 quadro k4000's and 32gb 3000mhz ram) they run quite slow especially in the precalc phases of rendering.
Thanks
Jack
It just seems that despite my machine being ridiculously beefy (2 x xeons with 2 quadro k4000's and 32gb 3000mhz ram) they run quite slow especially in the precalc phases of rendering.
Thanks
Jack