Hello:
(*) Create an explosion with PhoenixFD with Velocity Output ON (by default is OFF).
(*) Export the simulation as .vdb format.
(*) Import the .vdb files in 3ds Max with CVolumeGrid.
(*) Set Speed multiplier= 0.5.
(*) Set Mode=Velocity based.
(*) Set Velocity=Velocity.
(*) Multiplier = as you want.
(*) Turn on Mblur (Geometry) in the CoronaCamera.
(*) Render the animation (it's enought a few frame)
The interpolated frames (frame 1, frame 3, frame 5 etc...) are really weird.
If you use Mode=Simple, everything is ok
Is it a bug?