Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: JG_monomiru on 2020-10-29, 09:35:11
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Recently i started using Corona 6 hotfix 1 on 3Dsmax 2018/2020 and realized some textures won't appear as previously set up in corona 5.
I was using a Material with Bercon Tiles and Multitexture maps - put an Corona Color Correct in between.
When using CoronaColorCorrect the Texture isn't mapped properly.
Wen overriding the CoronaColorCorrect it appears as it should be.
Originall i was using the CoronaColorCorrect to alter the appearance of Textures before applying Bercon Tiles... so Gaps/Edges appear differently than the tile texture.
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update....
reinstalled Corona 5 Hotfix 2 ... to be sure, I wasn't remembering it wrong.... but yes CoronaColorCorrect was working properly in version 5.
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Hi.
News of CoronaTiles project ?
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Hi,
Can you please provide a screenshot of the ColorCorrects settings? Or even better an example scene :)
Thanks,
Rowan
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of course...
Scene is without any textures... but feel free to add any textures of your own.
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Hi,
Thanks for the scene, I have managed to reproduce the issue. I'll forward it on to our dev team for further investigation.
Cheers,
Rowan
(Internal ID=587900942)