Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: JG_monomiru on 2020-10-29, 09:35:11

Title: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: JG_monomiru on 2020-10-29, 09:35:11
Recently i started using Corona 6 hotfix 1 on 3Dsmax 2018/2020 and realized some textures won't appear as previously set up in corona 5.

I was using a Material with Bercon Tiles and Multitexture maps - put an Corona Color Correct in between.
When using CoronaColorCorrect the Texture isn't mapped properly.

Wen overriding the CoronaColorCorrect it appears as it should be.

Originall i was using the CoronaColorCorrect to alter the appearance of Textures before applying Bercon Tiles... so Gaps/Edges appear differently than the tile texture.

Title: Re: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: JG_monomiru on 2020-10-29, 09:46:17
update....

reinstalled Corona 5 Hotfix 2 ... to be sure, I wasn't remembering it wrong.... but yes CoronaColorCorrect was working properly in version 5.
Title: Re: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: Alexandre Besson on 2020-10-29, 11:19:07
Hi.

News of CoronaTiles project ?
Title: Re: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: rowmanns on 2020-10-30, 09:27:48
Hi,

Can you please provide a screenshot of the ColorCorrects settings? Or even better an example scene :)

Thanks,

Rowan
Title: Re: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: JG_monomiru on 2020-10-30, 14:22:02
of course...

Scene is without any textures... but feel free to add any textures of your own.
Title: Re: CoronaColorCorrect and Bercon-Tiles and Multitexture
Post by: rowmanns on 2020-11-03, 09:57:45
Hi,

Thanks for the scene, I have managed to reproduce the issue. I'll forward it on to our dev team for further investigation.

Cheers,

Rowan

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