Author Topic: Glossiness, denoise+render elements bugs  (Read 3691 times)

2016-07-14, 12:00:13

v.p.vlasenko

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1. Glossiness bug.

3 files attached.
-Glossiness 1 (correct)
-Glossiness 0.99 (wrong)
-Glossiness 0.99+caustics (correct)

Seems like that happens in all 1.5 daily builds.

2. Denoise + render elements active (AO, Mask, Beauty) cause crash at least in latest daily build

Both happened in more complex scene but can be recreated in such simple (plane, box, sphere, phys camera and white background).

2016-07-14, 14:39:09
Reply #1

TomG

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Seems to be the Mask that causes the Denoising crash - tested with my test scene and all was fine until I added the CMasking_Mask element (which doesn't have a Denoising option for it). It gets to the end of the Denoising stage, and then crashes.

Is there a bug report for it?
Tom Grimes | chaos-corona.com
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2016-07-14, 14:50:03
Reply #2

maru

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Guys, just remember to keep only 1 report of a problem. One forum report, or one mantis report is enough. We don't want duplicates.
I am writing this as I made a duplicte recently and Ondra wasn't happy about it. ;)
Marcin Miodek | chaos-corona.com
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2016-07-14, 15:21:01
Reply #3

v.p.vlasenko

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No, there are no bug report, as I'm in middle of project and don't have time, but both problems can be easily recreated.

2016-07-14, 16:48:47
Reply #4

sevecek

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Hm, I can't reproduce the crash. What combination of render elements did you have when it crashed? Could you share a scene where this happens?

2016-07-14, 17:16:34
Reply #5

romullus

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  • Let's move this topic, shall we?
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No crash here either. I'm doing quite big project with 40+ renders, all with RE and denoising, Cmasking RE included. Max crashed just because RAM exhaution. I'm on build jun 12, maybe it's another story with the latest one.

I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-07-14, 18:35:09
Reply #6

TomG

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Max 2016, Daily Build from July 13th was my set up.

I haven't tested all possible combinations, so far it looks like having any Render Element with Denoising plus a Cmasking element causes the crash (I tried Cmasking_id and Cmasking_mask and both crashed) - the denoising completes two passes, 1 for the regular beauty pass, one for the render element, in this case a CTexmap. I did have the same crash with a different render element (just in case the CTexmap denoising being new was behind it).

dmp and image of render elements set up attached!



Tom Grimes | chaos-corona.com
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2016-07-15, 10:25:51
Reply #7

sevecek

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Crash reproduced, will be fixed in next daily.

2016-07-15, 14:04:52
Reply #8

TomG

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