Chaos Corona Forum

General Category => Porting and API => [Archive] Chaos Corona for Sketchup => Topic started by: dem on 2016-03-11, 01:21:38

Title: Camera Clipping for SketchUp
Post by: dem on 2016-03-11, 01:21:38
The is one huge advantage in 3dsmax(as opposed to Sketchup). It is a camera clipping. And this is very, VERY, important feature for interior visualizations! There is no point to port Corona for sketchup without it, because many users will continued to use MAX for serious projects.
Title: Re: Camera Clipping for SketchUp
Post by: spadestick on 2016-03-11, 12:57:57
you can do that with the section tool native to sketchup.
Title: Re: Camera Clipping for SketchUp
Post by: dem on 2016-03-11, 21:11:00
Quote
you can do that with the section tool native to sketchup.
unfortunately its not work for rendering
Title: Re: Camera Clipping for SketchUp
Post by: spadestick on 2016-03-14, 13:41:02
hmm.. then it's probably a good feature request to look at (with section faces filled in of course).
Title: Re: Camera Clipping for SketchUp
Post by: Ocularcentric on 2016-03-17, 17:13:02
I have requested the same feature via email - but wanted to add to the thread here: it would be good to render the section with geometry cut away AND have the choice of casting shadows or not casting shadows from the cut-away geometry (and lights etc active/not active). I have never seen this choice in other SKP render engines. Would be very useful for architectural scenes/diagrams/sun studies.
Title: Re: Camera Clipping for SketchUp
Post by: jKLman on 2016-03-24, 01:26:09
For sure, a lot of features will be added and can be added. Its only a matter of time and priority.
But for sure sections and shadow casting will be another important one for arch viz.
Title: Re: Camera Clipping for SketchUp
Post by: William Yan on 2016-07-10, 05:51:28
For sure, a lot of features will be added and can be added. Its only a matter of time and priority.
But for sure sections and shadow casting will be another important one for arch viz.

can't agree more!!!!
Title: Re: Camera Clipping for SketchUp
Post by: Quickit on 2016-09-23, 10:31:52
I was aking the same thing on Thea forum so I guess it's a very demanded feature... ;-)
Title: Re: Camera Clipping for SketchUp
Post by: ivi72 on 2017-04-04, 18:12:16
Sorry if this is the wrong place to post it, but..

The team should strongly consider adding support for the native section planes in sketchup, or something like a "clipping mesh" option, in my opinion.

Maybe its a pointless comment at this stage of developpement, but I thougt i was important to mention it & add it to wishlist again, because this is a feature all the Vray for SU users have been struggling with for years.

All my support to the team !
Title: Re: Camera Clipping for SketchUp
Post by: Ryuu on 2017-04-06, 11:28:15
Yeah, clipping planes have been on the wishlist for quite some time now. From my point of view, there are some more important features that have to be implemented first like more material properties (refrection & refraction maps for example) and/or lights other than Sun.

But I totally understand how important clipping planes are for architecture, so I hope we'll be able to implement them as soon as possible.