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[Max] General Discussion / "Rough AO"
« on: 2019-08-05, 10:49:49 »
Hey there.
I recently came across the excellent texturehaven.com collection. In there, besides your typical maps is something called "rough AO", a green-pink colored AO map.
I have never seen it in use and can't find any reference for it.
Can someone enlighten me on what it is supposed to do?
Like here: https://texturehaven.com/tex/?t=cobblestone_large_01
I guess you could use it as pink = dirt, green = wear/tear in you shader, but I don't see how this is different from getting that info from a normal AO map, based on a threshold. Maybe this skips over having to define a threshold by getting the red/green channel respectively?
I recently came across the excellent texturehaven.com collection. In there, besides your typical maps is something called "rough AO", a green-pink colored AO map.
I have never seen it in use and can't find any reference for it.
Can someone enlighten me on what it is supposed to do?
Like here: https://texturehaven.com/tex/?t=cobblestone_large_01
I guess you could use it as pink = dirt, green = wear/tear in you shader, but I don't see how this is different from getting that info from a normal AO map, based on a threshold. Maybe this skips over having to define a threshold by getting the red/green channel respectively?