Hi, thanks! I've typically sourced from Turbosquid, Cosmos, Quixel (although I am not a fan of Fab at all), sometimes Poliigon. Given the work we do, we would prefer to buy ready-made assets that would easily import in (i.e. Cosmos and Bridge when it worked) rather than build things from scratch our mess around trying to figure out the proper parameters for each texture map.
Any help would be appreciated!