Author Topic: [Solved] 3dsMax material issue  (Read 961 times)

2024-11-28, 10:57:12

romullus

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I found that i can't navigate to materials>general when active renderer is set to scanline as it would crash 3ds Max, however if active renderer is set to Corona, the same operation works just fine. Not sure if it actually has anything to do with Corona, but i have no other 3rd party renderers installed on that Max instance. I wonder if anyone else is able to reproduce this on their side? 3ds Max 2024.2, Corona 12 update 1
« Last Edit: 2024-12-04, 14:34:02 by romullus »
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2024-11-28, 15:08:38
Reply #1

Frood

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Hi,

cannot confirm using Max 2024.2.1 and Corona V12 update 1 (using multiloaders).

as it would crash 3ds Max

Minidump?


Good Luck




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2024-12-04, 14:33:41
Reply #2

romullus

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Case solved by Frood. It was outdated tyflow plugin. Thank you for your invaluable help my friend! :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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