Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Billabong

Pages: [1] 2 3
Thanks for letting me know Tom

I was just curious as to why this topic was archived on the roadmap? So to bring it up, but I'm under the assumption the Chaos Cloud still does not work with Corona. Correct?

You can also use this script to automate all those randomizers into one with all your additional inputs/outputs


Nevermind. My deepest apologies. I just saw that I can add additional outputs

Is there a way to instance the Corona mapping randomizer but use different maps for each instance of it? Its a pain to have to adjust it for each map  of a material.
 Thanks for any help


[Max] Bug Reporting / Re: Cryptomatte and DR
« on: 2023-08-02, 22:02:19 »
That would be fantastic if you guys could do that! I'll make the ticket now.

[Max] Bug Reporting / Re: Cryptomatte and DR
« on: 2023-08-02, 18:36:00 »
Hey Tom,

 So it does seem like this is a Deadline DR issue. I sent the same render to the farm and you can see in the attachment, I was given what I needed. My deepest apologies for your troubles.

[Max] Bug Reporting / Re: Cryptomatte and DR
« on: 2023-08-01, 20:58:19 »
Here are some screengrabs of everything i did. Also notice the error I get about the amount layers the CM data wants to include. Plus when opening this exr. it is giving me a ton of layers I did not add or for that matter ever seen before.

[Max] Bug Reporting / Re: Cryptomatte and DR
« on: 2023-08-01, 19:51:11 »
This is what it looks like after saving a .cxr, renaming the file to be an exr and opening that up in PS

[Max] Bug Reporting / Cryptomatte and DR
« on: 2023-08-01, 16:40:40 »
We have been having this issue with rendering Cryptomattes using Deadline's Distributed rendering. All of our other passes render out fine. While the render is going the crytomatte looks the way it should, but as soon as its done and its going through the denoise phase, the CM pass looks like a bunch of dropped buckets. We are trying to determine is this is a deadline or Corona issue. I feel like if it was Deadline, then all the passes would look like the attached image.

 Has anyone else had any sort of issues like this?

 Thank you for any help on this.


It's our link to our internal tracking of the issue, so we can easily jump to it from this thread (and vice versa).

 Gotcha, Thanks!

(Internal ID=1146227482)
Not sure what that means.

So after a lot of back and forth with Chaos. This as they said is a known issue and have no idea when it will be fixed.

Lights are no where near the any objects. I submitted a ticket. Whatever the outcome, Ill post back what it is, incase anyone else has the same issue.

I remodeled the product with with just boxes and cylinders and was able to recreate the problem. Notice when I turn the decals off how much brighter the light in front got.

Pages: [1] 2 3