Author Topic: Rugs WIP  (Read 14307 times)

2016-02-23, 18:55:48

Nekrobul

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Finaly i am having some time to finish the rugs for the 3d model store. Wich is going to be avalible very very soon.


« Last Edit: 2016-02-23, 19:20:30 by Nekrobul »
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2016-02-23, 20:46:56
Reply #1

arqrenderz

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How much memory consumption in a 3k render?

2016-02-23, 23:05:27
Reply #2

Nekrobul

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Actualy not much. 7-8k the whole thing weight around 200 m polys. Anyway if you can render heavy exterior scenes on your pc than it will simply handle my rugs. I alreagy used those in combined interior / exterior scene with total of 30 000 M polys and it consumped smwhere around 20 gigs of ram.


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« Last Edit: 2016-02-24, 11:26:44 by Nekrobul »
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2016-02-24, 13:41:03
Reply #3

maru

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You should definitely show some in-action shots! I remember it when you showed this technique and it's nice to see that you are putting it to a good use.
Marcin Miodek | chaos-corona.com
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2016-02-24, 14:01:02
Reply #4

Nekrobul

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You should definitely show some in-action shots! I remember it when you showed this technique and it's nice to see that you are putting it to a good use.

Actualu it seems that i will finish first pack of 5 rugs today and 2 more volumes (if i will be lucky) by the end of this week. I have waited waaaay to much to finish this.

Also i plan to record a video tutorial on how to use them. And i have an idea on how to make them corona exclusive.

PS - by the way i am planing to make one free for non comercial use sample rug to play with. Wich will be avalible as soon as i will finish the work with this 3 volumes.
« Last Edit: 2016-02-24, 15:17:37 by Nekrobul »
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2016-02-24, 16:46:48
Reply #5

subpixelsk

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Hi Nekrobul

beautiful rugs - care to explain rug shader? I struggle to create believable hair material

Thank you

2016-02-24, 17:46:27
Reply #6

Nekrobul

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Hi Nekrobul

beautiful rugs - care to explain rug shader? I struggle to create believable hair material

Thank you

Silklike falloff for difuse+slight reflections with anisotropy.


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Couple more while i am here
« Last Edit: 2016-02-24, 18:28:44 by Nekrobul »
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2016-02-24, 20:30:40
Reply #7

Nekrobul

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And the last one for today. 6/15 ready.
« Last Edit: 2016-02-24, 20:50:10 by Nekrobul »
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2016-02-25, 13:29:18
Reply #8

maru

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These look very artistic, you could hang them in a gallery. ;)
Marcin Miodek | chaos-corona.com
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2016-02-25, 15:41:39
Reply #9

Nekrobul

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These look very artistic, you could hang them in a gallery. ;)

It is not ready for the gallery yet Maru. I already have prepared the showroom scene for them. So thre is going to be a massive post when all things will be done.
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2016-02-25, 18:49:25
Reply #10

Nekrobul

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And the second one from today.
« Last Edit: 2016-02-25, 19:13:45 by Nekrobul »
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2016-03-25, 16:42:13
Reply #11

art-MIXER

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Nice, but I think when you bolted the support of hair & fur, they are very relevant, still very expensive in terms of geometry )
Design is magic

2016-03-25, 18:13:19
Reply #12

Nekrobul

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Nice, but I think when you bolted the support of hair & fur, they are very relevant, still very expensive in terms of geometry )

Not realy. Here i used them in combined interior\exterior scene with somewere around 2.000 M polys total.

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2016-03-29, 22:59:11
Reply #13

vinbarg

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hi nekrobul, nice work :) can i ask how to achive the result like u have on the exterier camera? fish eye effect. THX lubo

2016-04-18, 17:54:14
Reply #14

Nekrobul

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hi nekrobul, nice work :) can i ask how to achive the result like u have on the exterier camera? fish eye effect. THX lubo

It is rendered mirrorball.

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Latest rugs. #9
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