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Gallery / Re: Outdoor dining
« on: 2015-04-06, 21:32:03 »
Elegant, great atmosphere and very nice green
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I think it's good idea. But, now, Corona needs basic features, like Hair support, better SSS etc... =) Soon or later, I know, we will have a great VFB ;-)
Here is an article on making background objects and materials:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515605
Hope it helps. Never use Corona material with self illumination for such things.
Why did you use rayswitch material for glass? It shouldn't increase render time but does it have any real purpose?
... and why do you use noise as bump?
It looks like you used a water material on your windows?
Why do you set glass IOR as water IOR?It was an accident, after much experimentation, I checked the effect of the change in IOR large windows on the total render time )
Can you show:
-how the lights are made
-how the background material is made and to what object it is assigned
-are you using DoF in all your shots?
Also, there is some strange light visible "coming out" of the drawers. Looks like cache error? Maybe there is something wrong with the models?
+ can you show your window glass material. Is refraction 100%, or do you use Corona Ray Switcher for the glass?
Note: I know you now disabled the portals, but according to your description, there were placed "incorrect" (not following the guidelines). They should be placed on the outside of the windows.
last render in hi res.