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[Max] I need help! / Re: Corona + Normal map + Anisotropy
« on: 2020-02-28, 12:00:40 »Is this your low-poly or high-poly? If you're baking with synced workflow, then low-poly mesh's smoothing isn't big issue, as long as it remains unchanged after baking. If it's high poly, then smoothing needs to be fixed before baking, as any issues that are present there, will be transfered to the low-poly onject.It is lowpoly. I know, looks pretty dense for low, but I had troubles without these loops on lowp.. I think I need to dive into all of this again. It is a bit messy to bake in modo and export mesh. Sorry to disturb you. It is definitely not a rendering issue. And thank you for support!