Chaos Corona for Cinema 4D > [C4D] I need help!

Rebusfarm Shared Shader Error!

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Elias2019:
Hi man,

I know what's a shared material and I tried all methods but I still get that error!

TomG:
You'd have to use the "save without shared shaders" option - shared shaders are hidden for simplicity in working with and viewing materials, so simply disconnecting a shader that went into two materials and setting it just to go into one will likely still leave it a shared shader behind the scenes. Save without shared shaders strips all that out.

Elias2019:
Hi Tom,

Thanks man, I have done that one as well, the screenshot error I attached here is even the result of after saving the scene from Corona material node as a new unshared scene. I see that many people suggest this as the final solution, but it doesn't work for me really! I don't know the reason...

TomG:
Sorry to hear that - just to check, did you do C4Ds native "remove unused shaders" before doing the "save without shared shaders"? Apologies if you already tried that, just seeing what I can think of that might help.

(Another thing might be remove unused, save without shared, new scene, merge everything into the new scene... again in case there's some stray shared shader that we can get eliminated as we go)

Elias2019:
Thanks Tom,
I had done that one as well but still the problem persists, for this project I tried Octane to don't lose the time. As I mentioned some friends also mention the instability of Rebusfarm, I don't know really...

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