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Messages - hankusp

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1
Jobs / Available for interior archiviz freelance jobs
« on: 2023-11-12, 16:58:25 »
Hi
I have been a 3D ArchViz Artist for nearly 25 years. I specialize in creating photorealistic visualizations of interior design for manufacturing companies and interior architects. You can view my work on Instagram @hankus_wizualizacje , or at https://www.cgarchitect.com/members/hankusp

I'm available for interior archiviz freelance jobs.

Greetings
Pawel

2
[C4D] I need help! / Re: Texture link behavior problem
« on: 2023-11-09, 14:11:59 »
If you create a native c4D material with texture from your HD -  let say E:/bitmaps/texture.jpg and I add it to my mat library it still keeps the path of E:/bitmaps/texture.jpg when I apply it to other scene. In Corona the link to HD is canceled. Why?

3
[C4D] I need help! / Re: Texture link behavior problem
« on: 2023-11-09, 14:08:58 »
Bengamin, but I do not want Corona to save the path of my textures to preset links. I want these links to keep paths on my hard drive, even after putting mat definitions to preset library. I have a lot of textures on specific folders on my HD, I do not want to double these filesto my mat library.

4
[C4D] I need help! / Re: Texture link behavior problem
« on: 2023-11-09, 13:04:39 »
ok, it is sent. It's nothing special. Simple material with one texture

5
[C4D] I need help! / Re: Texture link behavior problem
« on: 2023-11-09, 12:08:35 »
Hi
I've tried it. No - It doesn't help...

6
[C4D] I need help! / Texture link behavior problem
« on: 2023-11-09, 10:55:03 »
I'm having trouble with texture links working in Corona materials. When I add a defined material to my material library (c4dlib) - it automatically loses its link to the textures on my disk and replaces it with a link to the copied texture in the library (e.g. preset://-corona mats.lib4d/Wood/tex/12_1_3_d. jpg) In native C4D materials and in Vray, the material maintains a link to the texture on disk (e.g. D:\\_textures\12_1_3_d.jpg). (See attachments).
I don't want to have a double copy of every texture I have. Is there any way to configure Corona's material settings so that they don't behave so strangely when added to the material library?

7
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-19, 18:50:33 »
OK, I've finaly found the bug! :)
The problem is somewhere in Hair materials from Default Corona material library. When I create my own Hair Material and aply all the settings from material from library masking works perfectly well. I can have material ID mask and Object ID mask.
Maybe it makes sense to report this problem with hair library materials to Corona Development Team?

8
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-19, 18:27:43 »
-

9
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-18, 13:44:27 »
Scene attached.
I did something wrong with hair definition. I don't know where... If I make new hair definition RGB masking works properly.
I'm total newbie to C4D Hair

10
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-18, 09:34:10 »
Hi
Jojorender - thank you for your help. It looks very strange, but the problem is in my Hair object. I don't know where. If I replace my Hair object by yours (the rest ofmy scene remains unchanged) masking works properly... Well - I don't know what can be wrong in my hair definition

11
ok thank you, This could help if I have lets say 3-4 different textures and many tiles to fill. Then it is great tip.
But I look for the solution to use all my 15 textures at my wall, and in this moment MultiShader uses only 8 (for 12 tiles).
I can change the cloner to group of single tiles and add each of them ObjectID. It works this way but it is a lot of manual work and I loose the Cloner options.

12
[C4D] I need help! / Corona Multishader and Mograph Cloner
« on: 2023-10-17, 13:14:03 »
Hi
How to solve this problem?
When I use Corona Multishader and Mograph Cloner to create wall tiles I often have repetitions of the same tile texture on adjacent tiles. In this scene shown in the attachement I have 15 different tile textures and 12 tiles on the wall only. Despite this, the multishader repeats two textures multiple times and doesn't display some others.

13
[C4D] I need help! / Re: Interactive rendering not working
« on: 2023-10-16, 18:45:37 »
Ok, right now it is clear to me. Thank you a lot!

14
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-16, 10:33:04 »
yes, sure. Thank you for your help.

15
[C4D] I need help! / Re: ID mask or RGB mask for Corona Hair
« on: 2023-10-16, 09:35:10 »
yes

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