Corona Renderer for Cinema 4D > [C4D] Bug Reporting

V8 sky

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sirsigi:
Hi Corona Team,

when i create a scene and put in two sky objects.
First only visible GI, and the second visible in cam/refl and refr the rendered picture is always an alpha.
I know that this method is not the cleanest. Nevertheless, it worked with V7.
Has something changed approaching that with V8?

Kind Regards
Edgar

TomG:
Can you explain what you mean "the rendered picture is always an alpha", as I don't understand that part. Thanks! e.g. is this when you save, if so, what format are you saving to? Do you mean in the VFB itself? Can you show an image demonstrating what that looks like?

sirsigi:
the c4d scene is attached in my original post.
Here is a screenshot.
It doesn't matter wich format or VFB or preview it's just black and white

TomG:
The error message that the scene has caused a NaN is the most important part there, but wasn't mentioned in your description - something is broken in the scene and the support and dev team will need to have a look into it.

danielarusso3d:

--- Quote from: sirsigi on 2021-11-13, 16:27:16 ---the c4d scene is attached in my original post.
Here is a screenshot.
It doesn't matter wich format or VFB or preview it's just black and white

--- End quote ---
I had the same problem recently. I solved it by at least enabling reflection in the sky with only visibility and not GI.

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