- When using 10x instances of something heavy (like trees) = 10x translation times, I think this may prove that instances may not be supported yet?
- Render view is not displaying in 32bit
Bugs:
- Selecting objects/faces in viewport, then right click and use Assign New Material > Corona Surface....Maya creates a new corona material, but fails to assign it.
- 3DS max Acceleration structure = Precise. Maya’s default is fast (with only option of Avx, so precise seems to be missing?) Maybe I've got this wrong but I thought I should mention it just in case.
- Time Limit of 60 seems to equal 1 minute and 31 seconds of rendering
- Number of threads changed to 7 in render settings, yet maya.exe during rendering is using 99% cpu.
- There are also a number of render setting discrepancies between 3DS Max and Maya. (Exit Color, Filter type, Sky color) I have uploaded presets for Corona render settings (which include corona sky defaults) but I'm not sure how useful it is :(