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Chaos Corona 11 for 3ds Max and Cinema 4D released!

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TomG:
Chaos Corona 11 for 3ds Max and Cinema 4D released!
Let yourself be driven by creativity, thanks to Corona 11's focus on giving you a smoother workflow and more artistic options so that you can achieve the results you want!

Full details and download: https://blog.corona-renderer.com/chaos-corona-11-is-out-now/



* Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
* Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude (i.e. treeline, waterline, cloudy mountaintops).
* Enhance your scenes with smoke, fire, water, and other Pyro simulations directly in Corona for Cinema 4D.
* Fast and easy way to have scattered items look in the same direction using Scatter Look At (i.e.people watching a movie screen, fish swimming in a tank).
* Easily apply effects like weathering and staining to the edges of objects with the Edge Map/Shader.
* In 3ds Max, take advantage of our new Power Tools allowing you to speed up the design process, including Replace Selection tool, Randomization and adjusting of pivot points.
* Reduce the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera by using the Improved Normal / Bump filtering.
* Enjoy improved results with the new Intel Denoiser which can run on CPU or GPU.
* Take advantage of the color management options offered by the latest version of 3ds Max and Cinema 4D.
For this release, everyone gets a full 30-day trial period, even if you have used a trial before, to give you time to try out all the new features.
Remember, you can read about this release in detail over at https://blog.corona-renderer.com/chaos-corona-11-is-out-now/

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