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[Scatter] 3ds Max - Bug Reporting / Animation flickering with corona scatter
« on: 2020-11-28, 10:13:37 »
Hi all, I'm making a simple animation of a building, and when I use corona scatter, it flickers because on some frames the plants are rendered in a different position. You can see what I mean in this video: https://www.youtube.com/watch?v=_TI25YzFNyU
What am I doing wrong? Or is this a known limitation of corona scatter?
I'm using Corona 6 on 3ds Max 2020. I've already tried to enable the 'temporal consistency' setting, but that didn't change anything.
What am I doing wrong? Or is this a known limitation of corona scatter?
I'm using Corona 6 on 3ds Max 2020. I've already tried to enable the 'temporal consistency' setting, but that didn't change anything.