Author Topic: Bug with Physical Materials and the Asset Browser  (Read 3916 times)

2024-01-10, 17:32:27

d4l1

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Hi!

I'm experiencing a strange bug with C4D 2024.2 and Corona 11. If I create a Physical Material and define a color, apply that to a default cube and add that cube into the Asset Browser, the material will turn grey after I load the asset out of the Asset Browser again. Does not happen with a Legacy Material. Somehow it felt like a Cinema bug and therefore I've created a bug ticket on their support site as well. But maybe it is something Corona specific? It is really really strange. We're on Windows 10. Attached is a simple test scene where I can reproduce the error.

2024-01-11, 09:32:27
Reply #1

tuami

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having the same problem, already wrote with the support team, they have created a bug report
the problem exists if the material is assigned to a geometry and open it from the assets browser.
if you save only the material, it does not happen. it should definitely be checked.



2024-01-11, 09:42:46
Reply #2

Beanzvision

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Yep, it was me you were speaking with. We definitely have it reported on file. :)
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2024-01-11, 09:44:21
Reply #3

d4l1

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Ah, nice to know! Already existing bug report gives me hope for a quick fix. Unfortunately that is some really nasty little bug.

2024-01-11, 09:52:30
Reply #4

Beanzvision

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Unfortunately, I'm not able to reproduce this here as they load back in as expected. Maybe you can try creating a null and copy all the materials to that as well when saving it with your asset? At least then if the materials on the object load white, you can copy back the originals from the null.
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2024-01-18, 11:55:02
Reply #5

tuami

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Hi, I'll be in touch again today, this error is really preventing us from storing data in the library (which is currently absolutely necessary for us). The problem is, you think everything is working because the preview etc. looks correct, but as soon as you render, you see that the material has reset, you can also see it when you check the data set for the material. I hope the error can be solved quickly, I think many users are not at all aware that this error exists and only notice it when they really need the data from the Asset Browser.

sorry for putting a bit of pressure here.
greeting
tuami

2024-01-18, 13:06:44
Reply #6

Beanzvision

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Hi, I'll be in touch again today, this error is really preventing us from storing data in the library (which is currently absolutely necessary for us). The problem is, you think everything is working because the preview etc. looks correct, but as soon as you render, you see that the material has reset, you can also see it when you check the data set for the material. I hope the error can be solved quickly, I think many users are not at all aware that this error exists and only notice it when they really need the data from the Asset Browser.

sorry for putting a bit of pressure here.
greeting
tuami

Hi there, as far as I can figure out, storing the materials to a null when saving your asset should fix them loading back in grey. If you can test this and let me know, that would be great! :)

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2024-01-18, 13:34:33
Reply #7

d4l1

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Not for me, unfortunately. Tried it with a simple cube and a Corona Physical material.


2024-01-18, 14:21:43
Reply #8

Beanzvision

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Ok, interesting. Strangely enough, it works here :/ What version of C4D are you using?

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2024-01-18, 14:37:11
Reply #9

d4l1

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2024.2.0 and Corona 11. Also tried it with a local Asset Browser Database (previously Database was stored on a NAS)

2024-01-19, 09:23:02
Reply #10

tuami

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we have textured this fire extinguisher with corona materials, then placed it in the asset browser. as you can see, the materials are not transferred correctly when you open the fire extinguisher from the assets browser. however, the preview shows that the materials are on it.the nullobject does not work for us either






« Last Edit: 2024-01-19, 09:31:43 by tuami »

2024-02-06, 10:56:56
Reply #11

tuami

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hello is there any news on this, the bug is there and we can't save assets that have corona materials in the assets browser. thanks

2024-02-26, 11:03:24
Reply #12

tuami

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hello we have updated cienma 4d to 2024.3.1 today in the hope that the problem will no longer occur (it could have been that the problem is caused by cinema 4d) unfortunately the error still exists and we can no longer place assets in the library as the materials seem to be reset. (The bad thing is that you think it's fine, because the previews of the materials are displayed correctly, only after you put the objects from the asset browser back into a scene and look at the material properly, or render it, you see that it is basically just a simple physical standard material). The problem only exists with materials that are placed on objects, materials that are saved directly to the library - without geometry are recognized correctly)

We urgently need help with this problem!

win 11, last Corona version, c4d 2024.3.1

The data is on a network drive, everything else has already been explained a few times above
« Last Edit: 2024-02-26, 11:49:30 by tuami »

2024-02-26, 13:16:53
Reply #13

Beanzvision

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Hi there, unfortunately, we are still investigating this issue. We have not forgotten about it.
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2024-03-04, 11:22:18
Reply #14

metanerd

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hello we have updated cienma 4d to 2024.3.1 today in the hope that the problem will no longer occur (it could have been that the problem is caused by cinema 4d) unfortunately the error still exists and we can no longer place assets in the library as the materials seem to be reset. (The bad thing is that you think it's fine, because the previews of the materials are displayed correctly, only after you put the objects from the asset browser back into a scene and look at the material properly, or render it, you see that it is basically just a simple physical standard material). The problem only exists with materials that are placed on objects, materials that are saved directly to the library - without geometry are recognized correctly)

We urgently need help with this problem!

win 11, last Corona version, c4d 2024.3.1

The data is on a network drive, everything else has already been explained a few times above

Same problem here. It's an absolutely annoying thing…
Asset Browser Database is on a Synology Drive.

MacOS Sonoma 14.3.1 / Mac Studio / C4D 2024.3.1 / Corona 11