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Messages - RM87

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Thank you for the replies.

The problem happens with a emply scene, not sure if it's corona related.

I'm using coronabitmaps in some of those libs. Like Frood said in the other thread it seams 3dsmax it's loading something in the backbround.

The more materials I add to the library, the longer the process takes, and just happens for the first time i use the timeline. (with an empty scene)

What's bothering me is trying to understand what the relationship has with the timeline.

The obvious solution it's to remove the libraries and load when i want to use it, or close the SME before i use the timeline. Not the solution i'm happy with.

Thank you.



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[Max] General Discussion / Timeline freeze first time used
« on: 2021-09-16, 17:30:21 »
Hi,

I have a problem that has persisted since the 3dsmax 2016, i have now 2021 version.
When I use the timeline for the first time after opening the program, it freezes for a few minutes. I managed to live with it because it was just a few minutes. And I recently discovered that the direct cause has to do with the open of slate material editor window. So, I proceeded to close the slate material editor before using the timeline.

I recently added some material libraries and the problem has increased. Now when I accidentally hit the "end" shortcut or forget to close the slate materials window, the program stops completely indefinitely. Surely have something to do with the amount of material I have in the library.

Anyone has came across with this problem? I cannot find the solution to this, if there is any.

(I've already removed the shortcut that goes to the end of the timeline)


Thanks in advance

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