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Messages - motionman

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1
Modo already has vray, octane, and pretty good native renderer.
You want half a million users as potential customers? Go with indie appz.

2
LOL. And I am the one that is supposed to be dreaming here? If your "dream" should come true, I doubt they would run back to LW....Blender is a more likely option IMO.
And unless you have the actual numbers of users you're just making assumptions like me, only difference being that I know I was making one....note the use of "I believe"....

When you say you believe, its not an sssumption. You have accepted it as the truth. Are you a native english speaker?
I have the actual numbers of cinema4d and by extrapolation both lightwave and modo can't be more than c4d users. 10000 user per  app is already a stretch.
Yeah sure they could run to blender since these modo users were cheap in the first place they could go that route if they can take blenders logic.

3
And I believe, a larger user base....

You're dreaming. Neither of the two have a userbase in the 10000 globally.
And after the Foundry raises the price of modo in version 10, which they will do to align with their other products, the cheap users who came from lightwave will run back to it.

4
Modo? Lightwave? Tiny userbase for both. God awful shadertree and one is vintage era.
Oh well lesser of two evil. Atleast cinema4d can read lightwave files.

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