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[Max] Daily Builds / Re: New Corona Lister Feedback
« on: 2023-05-16, 08:30:39 »
Yesterday had a scene with more than 100 lights objects; the moment I selected all with the lister and max froze.
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Every pass CPU going to 0% usage and this leads to overall usage nearly 50% of CPU power. I investigate that with adaptivity off this gaps going to shrink a bit but always there.On one of our old workstation the CPU has the same behaviour. It's going up and down especially after the render is finished (without the denoiser on); very strange
Is there any ways to avoid this behavior?
My synology unit (1819+) has treated me pretty well. If you are looking to spend less then something comprable, at least look for a synology unit with a PCI-e expansion slot and maybe 4-6 drive bays. You can access via Synlogy Drive app remotely via windows or your phone, administer their control panel remotely, use as a robust local asset\project server, etc. That would be my advice. And unlike QNap it hasn't been hacked recently.Thanks for your reply. I'm looking at this: Synology 4 Bay DS420+ and 4x4TB Toshiba N300
I've used my PCI-e expansion slot to get their combo card that gives you both m.2 drives for burst writing and 10gbe ethernet. Pretty sweet setup at the end of the day.
I have "No License Available" error + very slow and buggy UI in the render settings (can't even access License information)
Please help
I don't like how the new converter manipulates IOR when converting from standard max materials. I think there's no way to match the look of standard materials, nor there's a need for that. In the end i have to reset each converted material's IOR back to default and i would be more than happy if i could avoid this step.+1
Hi guys, latest build crshes almost 90% of the time and keeps restarting, heavy and small scenes, cpu AMD 3990, 128 gigs ram, ill try to upload the scene.We're experiencing some crashes with the latest build too, but not 90%. I'd say every 3-4th scene.
There might or might not be something done, but sadly because some of the users cannot understand that a feature might get postponed when unexpected complications occur, we will generally announce only features that are fully done ;)
Very much looking forward to heavily beta testing it if it makes it into the dailies. Ive got such a need for this over the next few months and currently im having to make gigantic layered materials.
Agree. Decals look like they could be a big time saver. I'm also dealing wit huge layered materials and having to do some repeating patterns on a rug in Photoshop, and hoping they will fit just right when on the fabric.
The RC 6 version of the converter constantly badly detects metal / non-metal materials when converting, Very annoying situation, e.g. in the case of many objects, such as books .Link to the scene after converting, original vray materials in the editor https://drive.google.com/file/d/1QV2Bx3_FdbIcoBxPBFkn4r9vbNAEY-mY/view?usp=sharingI can confirm that. I have decided to test the daily onto a real-life working scene with many trees and guess what - all leaves went as metal.