Author Topic: Water material with caustics  (Read 1590 times)

2021-08-01, 00:40:35

rodrigo_barbosa

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Hi, Im trying to create an water material to use in a pool for my architectural rendering project, Im using a material with bump,  reflection and refraction checked, with the refraction ior at 1.33, and the volumetrics box checked, I used a very light blue for the absorption color with a distance of 200cm and turned of the diffuse box and also checked global volume and fast caustic solver at the corona render settings, but the result is a very dark water wich doesnt look great and the caustics are kinda working but im not getting the effect I want.
Im trying to get the same effect and material on this video
t=307s

2021-08-02, 11:37:22
Reply #1

Beanzvision

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Sharing an example of your result is always beneficial. ;) Here is my very basic setup. I hope that helps.

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2021-08-04, 04:46:04
Reply #2

BigAl3D

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Unless you have a very good HDRI with a sun and it is exposed properly, you will need to add a Sun Object to get the nice caustic effect. In my experience.