Author Topic: Dist. Rendering Issues  (Read 1658 times)

2016-11-29, 18:47:15

kehlje

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Hello,

I am having an awful time recently with Distributed Rendering. I'm using UNC, everything is linked to a network folder, nodes and computers are running the latest software and plugins, etc. I keep getting results like the attached where a linked texture doesn't show up and is actually replaced by a mishmash of completely random stuff that isn't even in my scene. I've tried reducing the resolution of textures but that doesn't help either. Weirdly if I isolate the floor geometry it actually renders properly with the nodes.

Does anyone have any advice for me on this? Thanks in advance.

2016-12-01, 15:44:09
Reply #1

maru

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Well, I don't recall anything like that. So the floor texture is completely random, like from some completely different scene? Any chance for DR logs?
https://coronarenderer.freshdesk.com/support/solutions/articles/12000002065-gathering-drdata-dr-logs-
Marcin Miodek | chaos-corona.com
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2017-01-20, 12:02:18
Reply #2

maru

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Just curious about the status of this issue. Was it somehow solved?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us