Author Topic: Material Include / Exclude  (Read 9435 times)

2018-06-13, 11:43:56

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3811
  • Bengamin
    • View Profile
    • Cormats
It would be nice to have materials supported for the material override include/exclude list. Good for working with material selection tags and saving the user to "split" the geometry in order for them to add it to the list. ;)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-06-15, 22:58:38
Reply #1

Nejc Kilar

  • Corona Team
  • Active Users
  • ****
  • Posts: 1245
    • View Profile
    • My personal website
Definitely +1 :) I'd also like to see includes / excludes per material in the material settings :) Yay!
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2018-06-20, 04:05:30
Reply #2

Ealexander

  • Active Users
  • **
  • Posts: 170
    • View Profile
    • evan alexander

2018-07-25, 01:58:37
Reply #3

Ealexander

  • Active Users
  • **
  • Posts: 170
    • View Profile
    • evan alexander
+ 1 again :)  This one is killing me today with a million little luminous bits all over my set.  Would be so great to exclude by material instead of geometry.

2019-05-09, 00:07:38
Reply #4

Ealexander

  • Active Users
  • **
  • Posts: 170
    • View Profile
    • evan alexander
Bumping this again. Please consider this option. Would make things so much easier with complicated scenes.

2019-05-09, 10:00:08
Reply #5

Nejc Kilar

  • Corona Team
  • Active Users
  • ****
  • Posts: 1245
    • View Profile
    • My personal website
+1 from me too. Again :P
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2019-06-06, 11:57:45
Reply #6

tiagosaraivacg

  • Active Users
  • **
  • Posts: 73
    • View Profile
    • tiagosaraivacg
was going to post this exact request... i think something like they have at max would be good.. but this would be just perfect... at max they have the material override settings, where you can choose the type of material to override (displacement, ligths,glass, portals.. ) I think they should port this feature to c4d too... since it's so hard to do a complete clay render..

+1 on this

2019-09-06, 15:47:07
Reply #7

Ealexander

  • Active Users
  • **
  • Posts: 170
    • View Profile
    • evan alexander
I just saw this feature is included on the changelog for v05 beta.

THANK YOU!!  Very excited this has been implemented in the next version of Corona.