Author Topic: Light Portal and material override  (Read 1074 times)

2019-02-07, 04:36:43

Gnorkie

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Hello there,

I'm trying to do a clay render of a small interior with material override and excluding the light portal geometry from the overriding, but I just get a black render (that's the only opening).

The portal is a simple plane full covering the wall hole from outside.

2019-02-07, 12:12:39
Reply #1

Beanzvision

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Hi there, It's a bit hard to tell what's going on with either looking at the scene file or screenshots of your settings. I've attached an example scene that you can compare if need be. Hope it helps ;)

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