Author Topic: Photographic exposure issue  (Read 3226 times)

2014-02-22, 19:56:15

romullus

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Build timestamp: Feb 21 2014 20:47:16
Maxsdk version: 2013

Ticking on use photographic exposure checkbox in corona settings/exposure and color mapping tab, resets exposure (EV) value back to default setting.
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2014-02-22, 20:23:30
Reply #1

Ondra

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this is intended behavior, since using photographic exposure means you cannot use EV-based exposure
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-02-22, 21:32:50
Reply #2

romullus

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But is there a need to reset it back to 0? Isn't enough just grey it out instead of reseting? It's quite inconvenient, because i like to switch between photographic and ev based exposures in the same scene often. I used to it while i worked with mental ray.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-02-22, 23:00:20
Reply #3

Ondra

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ok, that makes sense
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-02-23, 04:15:57
Reply #4

Alex Abarca

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Yeah I'm a mental rayer and this how we fine tune exposure.

2014-03-05, 15:09:14
Reply #5

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-07-13, 12:35:17
Reply #6

romullus

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Build timestamp: Jul 11 2014 19:17:55

this bug has crawled back. But now it resets only when render button in Corona frame buffer is used.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-07-18, 19:15:45
Reply #7

Ondra

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reworked & fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)