Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: 3D3R on 2019-01-29, 16:50:26

Title: teamrender Rendering Multipass ID Object noise
Post by: 3D3R on 2019-01-29, 16:50:26
Hi,

i came across this noise in the ID object pass while rendering a project with one additional client. The other ID passes have no noise, just like on a single workstation.

regards,
Stefan

Title: Re: teamrender Rendering Multipass ID Object noise
Post by: HFPatzi on 2019-01-29, 17:14:58
I can confirm. I have the same issue but in the Material-ID pass, rendered via Teamrender (11 machines, but i think the number makes no difference here). I just rendered the material-id pass (no additional ID-passes).
Title: Re: teamrender Rendering Multipass ID Object noise
Post by: houska on 2019-01-29, 17:23:35
Hi guys!

Thanks for reporting. We will look into this.
Title: Re: teamrender Rendering Multipass ID Object noise
Post by: TomG on 2019-01-29, 17:44:52
We can confirm here. As a note, it isn't actually noise, it's that each Team Render client is picking its own colors for the objects, and then the final ID_object has all those colors being blended together (if you use TR but just ONE machine, you get a normal result, for example). All logged and will be looked into for a fix!

(Internal: 313390528)
Title: Re: teamrender Rendering Multipass ID Object noise
Post by: HFPatzi on 2019-01-29, 19:50:46
cool, thanks guys!
Title: Re: teamrender Rendering Multipass ID Object noise
Post by: 3D3R on 2019-01-30, 20:43:27
thx!