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Messages - maru

Pages: 1 [2] 3 4 ... 913
16
[C4D] I need help! / Re: Intel AI Denoiser
« on: 2025-07-04, 14:35:42 »
This is reported as (Report ID=CC4D-1050).

17
I've found some older reports and it looks like before Corona 13, the CBitmap + Triplanar combination did not work at all. What you are seeing in V13 should be the correct results.
If you would like to see identical mapping in Corona 13 as it used to be in 12, try removing the Triplanar node from the material setup (just connect CBitmap directly to the material channel). Please let us know if it worked.

18
[C4D] Daily Builds / Re: cropping
« on: 2025-07-04, 13:57:37 »
First of all, there is no point in using or providing support for a Release Candidate version of Corona. Please download and install the final 13 release - https://my.chaos.com/download/build?product=Corona

About the issue: it seems that you are using production upscaling in Render Setup > Scene. Please disable this option and try again.
This is a bug and we now have it reported as (Report ID=CMAX-1746).

19
[Max] General Discussion / Re: Corona bitmap in Background
« on: 2025-07-03, 17:39:51 »
Thank you for all the details! What a bizarre bug. It is now reported as (Report ID=CMAX-1745).

20
[C4D] I need help! / Re: Chaos unified login is not running
« on: 2025-07-03, 17:10:35 »
Please try following this: https://support.chaos.com/hc/en-us/articles/36798754083217
And if you can't get it working, please contact support at https://support.chaos.com/hc/en-us/requests/new

21
[Max] General Discussion / Re: Corona bitmap in Background
« on: 2025-07-03, 11:17:32 »
I dont think youre doing something wrong, its the map resolution, Im testing with half pixels and its displaying correctly.
The map has 3200x3000 px, hope this is this not a Corona bitmap limitation?
Sorry, I didn't get this part. So is there some problem or not? What exactly is happening?

Quote
Another annoying thing that I noticed is that every time I connect a Bitmap in background the Enviroment resets to spherical type, is this something from 3ds Max?
You mean a Max Bitmap, right? In that case, it's 3ds Max, not us.

22
Thanks a lot!

23
Same question as above: why exactly do you prefer to use the C4D interactive viewport rather than Corona's IR or Corona's interactive viewport?

24
The "shape" of the moire pattern depends on things like angle and distance from one surface to another. But it is moire.

25
Yeah, this depends on the scale/distance from camera/resolution. If you look at a semi-transparent curtain, you also see what is behind it, even though it is a material with lots of tiny holes in it. :)

26
[Max] General Discussion / Re: IR splotches
« on: 2025-07-02, 15:19:11 »
This is logged as (Report ID=CMAX-410).

27
[Max] General Discussion / Re: Corona bitmap in Background
« on: 2025-07-02, 15:15:43 »
Which version of Corona did you use here? I couldn't reproduce it. Please let me know if I am doing something wrong.
Max 2025, Corona 13

28
This bug is reported as (Report ID=CC4D-955) and unfortunately it is still there in V13.

29
I wanted to see if anyone has a solution for this problem?

Hi, can you please describe the problem? Do you mean the ability to see an image with its tone mapping as set in Corona and the ability to use cryptomatte at the same time?
If that's the case, then I am afraid it is not possible. One workaround I can think of would be saving two files: a CXR (with cryptomatte) and an EXR (with tone mapping).

30
Sorry for keeping you waiting. They are both reported now.
- bump not working when object has no UVW mapping - (Report ID=CC4D-1052)
- UVW projection type affecting Triplanar appearance - (Report ID=CC4D-1053)

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