dear developers,
i recently work on a project with stereo 3d.
so i have 2 different backgrounds / shadowcatcher materials/files.
the the moment the "corona output node" name is so long that you can't see which map is applied...
i know that i can simple drag'n'drop it to the material to the material node editor, but would be nice to have a shorter name.
maybe:
corMapOut or cmapOut or you name it ;)
or is there a way in 3d max in general, in which i can change the look?
(for pathnames to images there is somewhere an option: read either left-to-right or right-to-left...)
sorry if this is in the wrong section
all the best
piripi