Will do as soon I finish some other stuff at work. I'm really new to UE so I did some testing on my spare time with the limited knowledge I have on light and shading in UE.
I did some really quick export from max2017 /corona 1.7 to UE...literally just click export and then import to ue..no more than 3 minutes each. I did the test with some downloaded scenes first.
The last 3 images are the same scene, with simple materials..just diffuse, some of them with bump and falloff for reflections...but all models collapsed...I think it helps a lot with the uvw unwraping export process....and then just click export and import ...
There is no support for color correction yet, bump maps (greyscale) and other stuff, but the export process is really good on geometry...
I think it's a really good tool for us that don't know a lot of UE and had to deal with a lot of optimizing, unwrapping, etc, etc. before getting into the fun part in UE.
In one of the UE groups on facebook it has been said that this week there is going to be a big round of beta invites. So maybe more people here can test it and share tips and good practices here (and in the beta forum) ..