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Messages - lenogre

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106
Have you checked all your materials ?

A disabled channel with an exotic material plugin may produce troubleshooting.

107
[C4D] General Discussion / Re: Animation
« on: 2017-04-28, 09:27:29 »
About GI/AA :
https://coronarenderer.freshdesk.com/support/solutions/articles/5000526159-what-is-gi-vs-aa-balance-

16 by default are samples for GI. More you get, better is GI.
2 by default are a multiplier for direct light.
By default, this is 16x2 = 32 samples

If you get 32/4 :
- 32 samples for GI
- 32x4 samples for direct light

108
[C4D] General Discussion / Re: Animation
« on: 2017-04-28, 00:41:16 »
Pass limit : 30
GI Primary and Secondary : Path tracing for both (instead Path tracing and UHD)
Sampling Balance GI/AA : 32 (instead 16)

I've tried a bunch of settings last week and this one is good but very long. We can surely speed up the render by decreasing some settings but I'm not a specialist.

109
Hello from France.
I've activated bloom and glare for an animation and there is a car with too much bloom and glare. The best choice would be to delete these post effects just for the car.
Is there a way for excluding the car of post-effects ?

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