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Topics - lenogre

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[C4D] Bug Reporting / several problems with corona 6
« on: 2020-09-22, 09:38:11 »
mac OS 10.12.6
C4D 19

After installing Corona 6
1/ All my favorite folders have disappeared. I can see its in all others softwares.
2/ I can't close the Corona window

Corona 5 was fine.

[C4D] General Discussion / materials make me crazy
« on: 2019-05-06, 13:05:12 »
Never seen that before.

[C4D] General Discussion / material thumbnails stay grey
« on: 2019-05-06, 10:44:12 »
Some are ok and others not.

C4D R19 or 20
OS X 10.12.6
Radeon  RX 580

[C4D] General Discussion / emitter and color light
« on: 2019-03-06, 15:51:42 »
One yellow light in a null (for orientation)
This null in an emitter
Press play
Color of light is white… not yellow.

[C4D] General Discussion / [SOLVED] picture for background
« on: 2018-10-17, 11:19:11 »
I'm trying to use a background picture directly in Corona (alpha channel is not perfect)

Corona > Scene Environment > Direct visibility override

But when I render my scene, camera exposure affects BG too.
I must go to my BG material and adjust exposure.

Have yo plan add an option where camera exposure doesn't affect BG ?

Bloom & Glare disappears during rendering (post yesterday "daily build" discussion)

Another problem :
If C4D renders a take, exposure is ok (-4.5)
If C4D renders Main, exposure is wrong (0).
Same render settings, same camera…

[C4D] General Discussion / pictures 32 bits and 8 bits
« on: 2018-05-13, 20:50:56 »
I've done a scene and registered the picture in TIFF 32 bits.

Open it with Affinity Photo (but with Photoshop, the result is the same), the picture is washed.

Same scene, registered in TIFF 8 bits, result is ok.

In c4d viewer, images in 8 bits or 32 bits are the same (it's normal, all rendered images are in 32 bits) but if I register my image by the picture viewer, the image in 32 bits is ok in Affinity Photo.

[C4D] General Discussion / IR strange behaviour
« on: 2018-05-03, 10:25:05 »
With some scenes, IR is getting mad :
"Parsing scene", "Computing GI" dozen of times in seconds but IR is not running. IR stops at the first pass.

BUT, if I press (I let the click pressed) on the red circle of the window, IR is running fine. Very strange.

Version: B2 daily Apr 19 2018 (core 2 DailyBuild Apr 19 2018)
C4D 19
mac os 10.11.6

[C4D] General Discussion / material preview
« on: 2018-02-22, 14:58:23 »
Often, materials don't load pictures.
It happens at opening and sometimes without doing nothing extravagant. I must reload pictures and it's ok. A little bit annoying.

[C4D] General Discussion / Animation - TeamRender - Denoiser
« on: 2018-02-22, 11:08:09 »
Beta 1 release candidate 4:
"Fixed bug in TeamRender where denoising was computed on clients, when it should not be because it is not supported in current implementation"

If I understand well, the denoiser is not supported with TeamRender.
But, is it for still pictures or for animation ?

I've done a little test :
animation with TR - denoiser active. All images have denoiser.

[C4D] General Discussion / planar projection
« on: 2018-02-14, 13:46:12 »

[C4D] General Discussion / image+shadows
« on: 2018-01-26, 12:08:44 »
Is there a way to have with corona the image on a layer without shadows and a layer with only shadows ?
A customer asks me for shadows less dark and I don't want to add lights for this.

I'm using SourceColor+RawComponent but it's not perfect : materials without color (metal) are black.

In the viewport, it's perfect : colors are at the right place.
But after render, some colors disappear.

The guilty party is the option "create a single object" in Boolean Object. You must desactivate this option to prevent this bug.

[C4D] General Discussion / AMD threadripper, C4D and Corona
« on: 2017-09-15, 20:59:37 »
A lot of tests, in particular Cinebench and Corona benchmark :

Impressive AMD processors !

[C4D] General Discussion / substance materials
« on: 2017-08-03, 08:25:56 »
Substance materials are fully integrated in C4D 18. Have we any hope to be supported by Corona ?

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