Author Topic: Corona Renderer 4 for Cinema 4D daily build  (Read 55217 times)

2019-02-22, 17:16:06
Reply #30

houska

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My scene crashes Cinema 4D immediately after opening it with the new version. January version was fine and stable.
MacOS 10.14.3 , Cinema 4D R20.026, Corona 4 20 February version.

This is strange, we try every build on our internal test scenes of course. Could we see your scene please? Maybe it's something scene-specific

Also, does it crash on every scene or only on one scene?

2019-02-22, 18:09:20
Reply #31

iacdxb

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My scene crashes Cinema 4D immediately after opening it with the new version. January version was fine and stable.
MacOS 10.14.3 , Cinema 4D R20.026, Corona 4 20 February version.

Update you R20.... also make sure you are not using any third party plugins with your objects and... give a try, may be helpful...!

...
Windows, Cinema 4D 2023.

2019-02-22, 18:18:49
Reply #32

artdude12

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sstr, your bricks are are scaled too large. Standard brick is 220mm wide x 73mm tall x 106mm deep.
Otherwise, nice start on the image.

2019-02-23, 15:19:58
Reply #33

aias

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Since this is a disclosed project containing restricted license assets and materials where can I privately send you a link houska?

2019-02-23, 16:20:58
Reply #34

Marvey

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Thanks for the update

When I install it, it tells me in the progress that the current version is already installed and it is being ignored.
After "successful installation" it appears that nothing changed in c4d.

I had to manually uninstall corona and reinstall it to get the latest beta.


same here, problems installing this last realease

2019-02-24, 15:12:12
Reply #35

aias

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My scene crashes Cinema 4D immediately after opening it with the new version. January version was fine and stable.
MacOS 10.14.3 , Cinema 4D R20.026, Corona 4 20 February version.

This is strange, we try every build on our internal test scenes of course. Could we see your scene please? Maybe it's something scene-specific

It crashes only with this one. Other simpler scenes seem fine. It has lot's of volume builder meshes and the crash happens as far as I can tell immediately after these volume objects are parsed (although it might not be related at all). See my message above if you would like me to upload this scene. Thank you.
« Last Edit: 2019-02-24, 15:18:51 by aias »

2019-02-24, 21:22:51
Reply #36

Beanzvision

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We'll never knock back a scene file if it's suspected of causing a crash ;) The private uploader link is in my signature below. Thx
Bengamin Jerrems l chaos-corona.com
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2019-02-25, 12:17:36
Reply #37

aias

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We'll never knock back a scene file if it's suspected of causing a crash ;) The private uploader link is in my signature below. Thx

Thank you. Uploaded the scene via Dropbox

2019-02-28, 17:56:34
Reply #38

Air Dnipro

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Hi! I rendering with new Corona renderer ( Corona Renderer 4) and have very slow calculating GI, memory (RAM) is quickly over ( Maybe I have too old processor...

2019-02-28, 18:19:19
Reply #39

TomG

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Hi! I rendering with new Corona renderer ( Corona Renderer 4) and have very slow calculating GI, memory (RAM) is quickly over ( Maybe I have too old processor...

Well, how much RAM do you have, and what is the processor? Impossible for anyone to say if you don't give details :)
Tom Grimes | chaos-corona.com
Product Manager | contact us

2019-03-07, 15:11:00
Reply #40

aias

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My scene crashes Cinema 4D immediately after opening it with the new version. January version was fine and stable.
MacOS 10.14.3 , Cinema 4D R20.026, Corona 4 20 February version.

This is strange, we try every build on our internal test scenes of course. Could we see your scene please? Maybe it's something scene-specific

It crashes only with this one. Other simpler scenes seem fine. It has lot's of volume builder meshes and the crash happens as far as I can tell immediately after these volume objects are parsed (although it might not be related at all). See my message above if you would like me to upload this scene. Thank you.

Is there any progress with this bug? Thank you!

One more possible bug. I attach a small scene here with an orange material.
Its behaviour with the native C4D renderer considering both the colour channel but more importantly the Bump channel compared to the Corona translation of the native material differs greatly. Is the expected?

2019-03-08, 05:45:48
Reply #41

Gr100

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When Should we expect the Full Release for V4?

2019-03-11, 10:55:45
Reply #42

Lokikali

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Hi,

I can't activate last daily build (period expired for this computer):(
I have tested install beta2 but i have error 14

2019-03-11, 13:15:44
Reply #43

Beanzvision

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Hi,

I can't activate last daily build (period expired for this computer):(
I have tested install beta2 but i have error 14

All betas have now expired, the latest official release is V3 hotfix 1 as listed on our download page. For those that have an active subscription they can use their customer zone details (email/password) to activate or if you haven't used it already, you can choose the 45 day free trial. This should also work for the daily builds. You may need to remove the license and activate again from the Corona about splash screen to initiate the demo period. Let's us know how you get on. ;)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2019-03-11, 14:00:29
Reply #44

Lokikali

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I do not have a subscription and the 45-day period is over.
I deleted the license and tried again but I still can't activate.

I checked on the site if there was a version available, as for the alpha6 of 3DSmax. But I didn't see any.